Jackie Robinson Memorial Baseball League

Ø  Organization / Schedule

Ø  Player Movement / Draft

Ø  Postseason

Ø  The Commissioner


    A) APBA Baseball for Windows is used for the JRMBL. Owners must have version 5.75. Alternatively, owners may use version 5.5 but it is their responsibility to download and utilize the League Play File Exchange Utility available on APBA’s web site.

    B) The official data disk will be imported from the Fan Park Electronic Baseball Encyclopedia. It is more than strongly recommended that every owner have a copy of this software. Modifications:

1)     Wizard for Windows will be run on the disk to correct a reported error in the importing process.

2)     Some pitchers who made starts in real life do not get starter grades in imports. For these players, any player with a grade of 8* or below will be assigned a starter-only grade. For such pitchers who are 9* and above, their starter grade will be two-thirds of their relief grades, rounded off. Durability factor will be assigned by the commissioner, with an eye toward any CG among the player’s starts.

3)     The Commissioner will prepare polls on the yahoo group for players whose fielding grades at secondary positions might be deemed inadequate. The league will vote on the proposed changes.

    C) The JRMBL consists of 20 teams for 1962-1968, split into two leagues. Teams will change leagues only with the approval of the majority of the league.

    D) The league will expand in a manner consistent with historical Major League expansions. For those expansions, the Larry Doby League will be considered the American League.

    E) The DH rule is used only for years and leagues for which it was in effect in Major League Baseball. Again, for these purposes, the Larry Doby League will be considered the American League.

    F) The in-season roster size limit will vary from year to year. All players on each season's disk will be drafted. There will be no waiver pool. For 1964, the roster maximum will be 35 or 36, and possibly 37, depending on how many ZZ players are saved.

    G) Other various rules/settings:

            1) Bunt for a hit is turned OFF

            2) Park and Wind Effects are turned OFF

            3) A Farm Team Organization IS used.

            4) AutoSub is turned ON. (Tired, Bushed and Worn Out.)

            5) Batters Faced Limits are turned ON.

            6) No .930 for OPS less than .600 is turned OFF. An exception comes in the form of those 'innocuous' players whose OBPs are .100 or more higher than their BAs. Those players will be given their PR/SF rating they would have, were they not 'innocuous.' Further, players shall be defined as 'innocuous' only if they have at least 100 plate appearances OR their OPS is over .500. Otherwise, they will get the PR they would have gotten based on their real life PA. (OPS will be calculated from the stats as reflected when you open up the player in Draft. This calculation correctly adds SF to the OBP denominator, while the OBP reflected on the player list in AD does not.)

            7) AIM will be based on a 146-game season to give players an extra 10% (roughly) of playing time per season.

            8) Injuries and Fatigue Status is set to 'Fatigue Only.'

            9) Position players' SFs are converted to 100. The PR of those players to whom League Manager assigns an SF of less than 100 is converted thusly: (Old PR)*(Old SF)/100. This will roughly, BUT NOT EXACTLY, limit players to their amount of real-season PA.

            10) Players are limited to 125% of their real-life stolen base attempts. After they exceed that, their steal totals will be zeroed out and they will be assigned SA/SS of N 00.

            11) Pitchers are only able to pinch-hit for other pitchers, and ONLY when the pinch-hitter had more games played than games pitched in the real major league season.

    H) Stadia in the JRMBL are not domed until such time that real Major League stadia become domed during the corresponding season. At that point, 1965, stadia can be domed or not at their owners' discretions. Rainouts will be made up in a manner similar to real-life Major League rainouts. Here is the order:

1)     If the teams both have an off-day during or at the end of the current series, it is made up then. If that is the case, the home manager will have to reorganize the teams' pitching rotations. ELSE

2)     If the teams play another series during the season at that site, and there is an off-day adjacent to the future series, the game is rescheduled for that off-day. The commissioner will reschedule. ELSE

3)     If the teams play another series at that site, but there is no off-day adjacent to the series, the game is rescheduled as part of a doubleheader on the earliest possible date of that future series. The commissioner will reschedule. ELSE

4)     If the teams don't play another series at that site during the season, and there are games remaining in the current series, a DH is scheduled for the first possible date of the rest of the current series. The commissioner will reschedule. ELSE

5)     The game is made up only if it has playoff implications, and will be rescheduled by the commissioner.

    I) The schedule will feature the same number of games per team as the corresponding Major League schedule. However, in order to facilitate fewer series per year, the series will be five and six games in length. The commissioner is responsible for arranging the schedule.

    J) J-Rob seasons will run continuously, with break enough in between to organize and conduct cuts and season drafts.

    K) The Commissioner file for each series will be posted by the morning a series begins. In the e-mail that announces the posting of the file, the visitor and results deadlines will be announced. If an owner has not sent in results from a series by the deadline, the commissioner will run off the games on his PC, using each team's default micromanagers.

   L) Each manager is responsible for providing the micromanager for his team's road games to the rest of the league.

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   A) Teams may hold over up to 24 'carded' players from the previous season's final roster. They may also hold over players who are uncarded in the current season, but do have seasons remaining in the future. These 'zzz' players DO count toward the roster limit, but they may NOT play in games. 'Zzz' players cut by teams prior to a draft may not be drafted by other teams, though they may be traded to other teams which can hold over them.

    B) Teams with less than 24 players (carded and 'zzz') will participate in a draft from the players cut by teams who had to reduce to the 24-player limit. The 'cuts' draft order will be in ascending order, based on the number of roster spots open, subsorted by regular draft order for the coming year. Teams with less than 24 carded and kept 'zzz' players may not cut carded players before the 'cuts' draft. Teams with 24 or more carded and kept 'zzz' players may not cut players to go below the 24-man limit and participate in the 'cuts' draft. The cuts draft will be held shortly after the close of the previous season, by a method to be decided by the commissioner. Players who missed entire seasons due to military service (as reported by the Neft and Cohen Baseball Encyclopedia) will NOT be counted against a team’s roster limit during the cuts draft, but they WILL be counted against the season roster limit.

    C) The regular draft order will be determined by the previous season's final standings. The reigning league champion will select last. The runner-up will select next to last. The remaining teams will pick in order from worst to best record. Ties between two teams will be broken by head-to-head records, if the teams are in the same league. The team which fared poorer in the head-to-head record will receive the higher pick. If that is a tie or the teams are in different leagues, a random public manner of deciding the order will be used, at the discretion of the commissioner. Ties among more than two teams will be broken by random. Each team will stop drafting when it reaches one player less than the roster maximum. When all teams reach that number, the remaining players on the disk will be drafted, in the normal draft order. In 1960, we have 587 players. This leaves us 5 short of every team having the same amount, 37. Each team will stop drafting at 36 until everybody gets to 36, then the first 11 teams in the draft order would get to pick the last 11 players on the disk.

         The draft will be held in a manner to be selected by the commissioner, with general agreement of the league members.

     D) Only players on a season’s FPE Import Disk are eligible to be selected in the regular draft.

     E) The JRMBL does not employ a salary structure.

     F) Trading of players and draft picks is allowed.

     G) No approval of trades by the commissioner or other owners is required. The only exception is if a trade leaves a team unable to fill a position, rotation or bullpen, the commissioner may rescind such a trade.

    H) Players may be demoted to and promoted from the minors before any series, but not during a series. Since we have 28 players on the active rosters, have no injuries, and we're using 'innocuous' players, there should be no problems with running  out of players to fill positions if owners are watching the fatigue status of their teams.

     I) Teams may expand their major-league rosters to as high as 40 on the series which falls closest to the 130-game mark of the season. The commissioner will announce the date as it approaches.

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    A) Playoff Tiebreakers

               1) Two-way ties: In the Doby (American) League, a one-game playoff which shall be considered a regular-season game in terms of stats and fatigue. It will be held on the first day after the end of the regular season. In the Walker (National) League, a three-game playoff series which shall be considered a regular-season game in terms of stats and fatigue. It will be held on the first day after the end of the regular season. With the advent of divisional play in 1969, ties in both leagues will be broken by one-game playoffs.

               2) Three-or-more-way ties:

                   a) Head-to-head record among all the teams involved.

                   b) Random method.

    B) World Series home-field advantage will be awarded to the team with the best regular-season record. The series will be played in the standard 2-3-2 format.

    C) Player eligibility for the World Series is determined by the player's team as of the trade deadline. Owners will submit playoff roster f-files before the World Serie begins. The commissioner will send out limits for the position players before the start of the series.

    D) Postseason limitations:

1)     Pitchers’ fatigue status carries over from the regular season, though AIM DOES NOT utilize Max BF in the postseason. Be warned, that means low-inning pitchers can be used for APBA-balling.

               2) Position players who had 500 or more PA on the real season disk may play an unlimited amount in a post-season series.

               3) Position players with less than 500 data-disk PA will be limited to a pro-rated number of their regular season PA. For example, a player who had 154 PA in the real season would be limited to 7 PA in a 7-game series and 5 PA in a 5-game series. This means a part-time player can use up all of his PA early in a series.

               4) To prohibit players from overextending their PA, a player with less than 4 PA remaining for a series cannot start a game, but can come off the bench. Players with 0 PA remaining must be benched.

               5) If a series is very high scoring and generates an unexpected amount of PA, or several extra inning games do the same, the Commissioner may, at his discretion, extend player limits.

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IV - Commissioner

    A) The Commissioner of the JRMBL is Chris Strovel. Steve Galbraith acted as Commish in the 1956 season, and did a damn fine job.

    B) The Commissioner can be removed from office if someone else wants this job and half the owners want to roust the bum.

    C) The Commissioner's responsibilities:

               1) Maintaining a World Wide Web Page for the League.

               2) Posting Commissioner Files in a timely manner after receiving and compiling games.

               3) Keeping track of rosters from season to season.

               4) Organizing and conducting the Regular Draft.

               5) Organizing and conducting the Cuts Draft.

               6) Attracting new owners during expansion or an owner's departure.

               7) Keeping league records and organizing award votes and all-star teams.

    D) Organizing votes by the league on any rule-change proposals.

    E) The Commissioner will act as final arbiter for any and all situations not covered by these rules.

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